Mathematica / Wolfram Language support for Microsoft VSCode

I whipped up some simple syntax support for Mathematica / Wolfram Language in Microsoft’s VSCode. Grab it here: marketplace.visualstudio.com/items?itemName=flipphillips.wolfram-language.

Travels in the uncanny valley

Here’s a screencast of my talk at the Rochester Institute of Technology Symposium on VR/AR Technology. It is from 3 December and a little low-key, so drink a little coffee before you start watching so you don’t fall… Read More

Enhancing research with Plenary Labs

A new pub with some good friends on the impending doom of science funding and what to do about it. Authored well before the new administration was a gleam in our collective eyes.   Citation: Pawan Sinha, Peter… Read More

Fuzzy Logic, Mathematica, and you.

I was working on a project in Gießen last week and needed some code I wrote back in the late 1980’s / early 1990’s. Let’s hear it for being a complete packrat. Added to the Software, Data &… Read More

More drawing research

Veiled Virgin Stuff for VSS 2017  

Glaven Object Files

Glaven 13

I’ve posted the Glaven STL and OBJ object files in the Software, Data & Geometry section. Go have a look and let me know if you use them or even download them for that matter.

Gibson ‘Feelie’ Object Files

I’ve created a OBJ and STL repository of printable / renderable versions of Gibson’s ‘feelies’ haptic dataset. Go have a look and let me know if you download and/or use them.

Temporal Integration at Extremely Low Contrast

Gabe Diaz’ thesis from 2004.   The goal of this research is to investigate the relationship between the abil- ity to recognize objects at very low contrasts and the duration for which they are presented. Empirical evidence suggests… Read More

Specularity and Shape from Line Drawings

Indications of shape via specularity in line drawings. PDF here: Mazzarella2014

Visual & Haptic Geometry of 3D Shape Discrimination

Phillips, F., O’Donnell, E. & Kernis, N. Visual and haptic geometry of 3D shape discrimination. Journal of Vision 15, 866–866 (2015). PDF Some preliminary work on ‘where you look when you’re trying to discriminate 3D objects.’ Turns out, it’s… Read More

Flip Phillips is Protected by Akismet | Powered by WordPress