Volumes

Doing a little work on a fluid-flow project with some folks here- Wrote a volume renderer for it, basically re-visiting work I did in 1986 at The OSU CGRG, which eventually was applied to stuff we did with the volume renderer at Pixar.

Big difference here- this is about 1 page of code. The OSU and Pixar volume renderer was significantly more nasty.

volumize

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